-Images from Detroit Soundscape, where the landscape is created via acoustical analysis of the site and implementation of a barnacle-like algorithm which covers the surface in a quadratically diffused pattern. The growth pattern is created from an aggregation l-system working in sequence with collision detection, quadratic random number generator, attraction points, and acoustic reflection angle. Combined these systems aim at the trajectory of creating an acoustically enhanced performance shell acting as a new micro-iconic urban acupuncture strategically placed throughout Detroit to enhance urban pedestrian culture.
April 28, 2010 | jonbailey | 1 Comment
detroit_soundscape
Tags: algorithm, Architecture, LSystem, Modelling, Soundscape
Author:jonbailey
studying: architecture designOne Comment on “detroit_soundscape”
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Greetings,
Very interesting work with some unique results.
I am a student of architecture and currently working on my diploma thesis and i was really interested to know if you can share the script of the pseudocode and maybe if you can explain me how that script is being applied.
Thanks a lot for your time.
my email is joana_dhiamanti@hotmail.com