
After trying to do our L-system scripting in C# and then putting the script into Generative Components, we have decided to also try L-systems scripting in Maya and 3d Max. The cube will then be imported to GC for the second half of the structural deformation. This is where a script will be written and used to deform the cube based on climate data, which is imported from Excell and CAD.





Hi,
Just come across this page and really interested in the mel script you are using. I’m not ready to take a geometry in GC yet, still playing with an L-system.